Popular Game Design Books

30+ [Hand Picked] Popular Books On Game Design

Discover the list of some best books written on Game Design by popular award winning authors. These book on topic Game Design highly popular among the readers worldwide.

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Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made by Jason Schreier

Rating: 4.25/5

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How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans by Jared Blando

Rating: 4.2/5

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The Proteus Paradox: How Online Games and Virtual Worlds Change Us—And How They Don't by Nick Yee

Rating: 4.03/5

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Game Engine Black Book, Wolfenstein 3D by Fabien Sanglard

Rating: 4.46/5

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ZZT by Anna Anthropy

Rating: 4.07/5

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The Invisible Game: Mindset of a Winning Team by Zoltan Andrejkovics

Rating: 4.46/5

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Boardgames That Tell Stories by Ignacy Trzewiczek

Rating: 3.92/5

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Play Matters by Miguel Sicart

Rating: 3.52/5

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Slay the Dragon: Writing Great Video Games by Robert Denton Bryant , Keith Giglio

Rating: 3.85/5

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Embed with Games: A Year on the Couch with Game Developers by Cara Ellison

Rating: 4.09/5

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Getting Gamers: The Psychology of Video Games and Their Impact on the People Who Play Them by Jamie Madigan

Rating: 4.09/5

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Beginning C++ Through Game Programming by Michael Dawson

Rating: 3.87/5

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The Game Narrative Toolbox (Focal Press Game Design Workshops) by Tobias Heussner , Toiya Kristen Finley , Jennifer Brandes Hepler , Ann Lemay

Rating: 4.21/5

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How to Talk about Videogames by Ian Bogost

Rating: 3.7/5

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A Crowdfunder's Strategy Guide: Build a Better Business by Building Community by Jamey Stegmaier

Rating: 4.28/5

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The Art of Game Design: A Book of Lenses by Jesse Schell

Rating: 4.38/5

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A Theory of Fun for Game Design by Raph Koster , Will Wright (Foreword by)

Rating: 3.95/5

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Rules of Play: Game Design Fundamentals by Katie Salen , Eric Zimmerman

Rating: 3.97/5

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Challenges for Game Designers by Brenda Brathwaite

Rating: 4/5

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Level Up!: The Guide to Great Video Game Design by Scott Rogers

Rating: 4.14/5

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Reality is Broken: Why Games Make Us Better and How They Can Change the World by Jane McGonigal

Rating: 3.81/5

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Game Design Workshop: A Playcentric Approach to Creating Innovative Games by Tracy Fullerton

Rating: 4.06/5

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Game Feel: A Game Designer's Guide to Virtual Sensation by Steve Swink

Rating: 3.9/5

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The Design of Everyday Things by Donald A. Norman

Rating: 4.19/5

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Homo Ludens: A Study of the Play-Element in Culture by Johan Huizinga

Rating: 4.01/5

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Game Mechanics: Advanced Game Design by Ernest Adams , Joris Dormans

Rating: 4.16/5

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Chris Crawford on Game Design by Chris Crawford

Rating: 3.71/5

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Characteristics of Games by George Skaff Elias , Richard Garfield , K. Robert Gutschera , Peter Whitley , Eric Zimmerman

Rating: 4.21/5

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Designing Virtual Worlds by Richard Bartle

Rating: 3.95/5

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Flow: The Psychology of Optimal Experience by Mihaly Csikszentmihalyi

Rating: 4.11/5